RAGEMP Enhanced Bet

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We’re excited to officially release the Developer Preview of RAGE Multiplayer for the enhanced edition of GTAV. In this update, you’ll find an overview of the latest features designed to support a smooth transition, details about the current beta limitations, and additional insights.

GTAV Enhanced
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In case you missed, GTAV Enhanced is a major update to Grand Theft Auto V, released in March 2025, bringing graphical, audio, and streaming improvements originally exclusive to Gen9 consoles such as the PlayStation 5 and Xbox Series X|S. We recommend checking out Rockstar’s Newswire post for a full breakdown of these enhancements.

Seamless Compatibility Across Versions


We’ve introduced support that bridges both the Legacy and Enhanced versions of GTAV, enabling players from each to enjoy multiplayer together without interruption. This unified experience helps maintain community cohesion and avoids splitting the player base.


To ease the upgrade to the Enhanced edition for both users and developers, we’ve implemented real-time compatibility with several older asset formats that the Enhanced version no longer natively supports, such as:


  • .ytd for textures
  • .ydr and .ydd for drawable objects
  • .yft for fragment data
  • .ypt for particles

Thanks to this compatibility layer, existing content continues to function with minimal adjustments. Performance impact is negligible, but developers can also choose to convert assets manually in advance for more control.


Please note that while most assets are supported, certain game files like gameconfig.xml do not work with the Enhanced build. Also, while .ypt particle files are usable, they don’t yet fully reflect the behavior of the updated particle system.




Asset Loading Structure in Enhanced


Currently, the Enhanced version loads assets specifically from the game_resources_g9 directory. As development nears completion, we’ll shift to a shared game_resources folder for cross-version-compatible content, while still keeping game_resources_g8 and game_resources_g9 directories for files that are version-specific. Though Gen9-exclusive assets are currently enabled by default, this will eventually align with the Legacy client’s behavior.


To detect if a player is using the Enhanced client, we’ve added a new client-side flag:


js
CopyEdit
bool mp.game.gameplay.isGen9 (get)




Known Beta Limitations


This beta includes a wide range of behind-the-scenes improvements and reengineered systems. Most major functionality is in place, but a few APIs are not yet available in the Enhanced client:


  • World Texture Swap API (note: APIs like setLiveryTexture are already operational)
  • Entity Overlays API
  • Visual Drawable Tests API
  • Replay Editor Transition API
  • Extended Police Audio Reports API

These APIs are being rebuilt from the ground up to support changes in the engine and comply with DirectX 12 standards. Some platform-related issues may arise during testing, and unresolved minor bugs from the base game may still appear—these will likely require updates from Rockstar in the future.




Developer-Focused Public Beta


This release is aimed at server developers to help us catch and fix outstanding bugs, crashes, or regressions before the full rollout. It’s not recommended for everyday players at this point. For instructions on how to switch to the beta branch, please refer to our Discord.




We appreciate your ongoing support as we work to enhance the GTAV experience. Stay tuned — more exciting updates are on the way.
 
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